Turkish Puzzle Platformer Monochroma Now Raising Funds on Kickstarter
First seen at the 2013 Game Developers Conference, the acclaimed puzzle platformer Monochroma is now heading to Kickstarter. Nowhere Studios, the Turkish studio behind the game, is seeking $80,000 in completion funds after 18 months of self-funded, full-time development. The game is due on December 2013 and will be released on Windows, Mac, and Linux — and eventually Xbox One, PlayStation 4, and Ouya.
Set in an alternate universe during the 1950s, Monochroma tells the story of a boy and his brother who witness a horrific crime committed by an evil corporation. The brothers must now survive six hours of devilishly clever puzzles in order to save their world from tyranny.
“We support human rights and are against violence in every form,” says Burak Tezateşer, Executive Producer at Nowhere Studios. “Monochroma stands against the savage capitalism that exploits child labor and strips the planet of its natural resources for selfish financial gain.”
Inspired by current events as well as the developers’ childhood memories of moving from the countryside to Istanbul, Monochroma tells its story without any cut-scenes, narration, or in-game text. Players learn about the environment and follow the story through carefully crafted black-and-white visuals with splashes of red. As a result, the story is instantly understandable by players of all nationalities – without any localization required. More so, the puzzles in Monochroma take a more realistic approach by blending in with the environment. Accurate physics simulation ensures that interaction (pushing/pulling objects, sliding, jumping) always feels right. >> READ MORE
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